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- | ====== Red Dead Redemption Rules ====== | ||
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- | //Rules are subject to change with the needs of the community, and announcements will be made in Discord to call out changes. It’s the responsibility of players to stay up to date on the rules.// | ||
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- | ====Community Rules==== | ||
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- | ====Server Rules==== | ||
- | - Sniping (scoped long arms or bows used from stealth or extreme distance) may not be used in PVP. | ||
- | * Note: Some allowlisted law roles are permitted use of these weapons in PVP due to an extensive additional ruleset that balances their advantage. | ||
- | - You must value your life, freedom, and the lives of others (including NPCs) by taking risks appropriate for your character and role playing authentic consequences. This ain’t your average NVL rule folks! Taking a high risk action must result in reciprocally high consequences should you fail. | ||
- | - Group size is limited to 6 collaborating characters in a given scenario. A scenario is defined either as a scene where conflict is likely, or where a group is working together to obtain a shared, economic objective. | ||
- | * If a larger-than-6 group is organizing a social event, the group should designate 6 members of the group to be prepared to guard if unexpected conflict occurs. | ||
- | - Groups, Families or Enterprises (civilian or criminal) are limited to 16 people max. | ||
- | * Groups with 8-16 members must request to be a super group by submitting a Character Request ticket, and designate a representative to be in the Group Group Discord. | ||
- | * 3-7 members: we recommend submitting a Super Group request so that you have a designated space in the Group Group Discord! | ||
- | - Character conduct and server aesthetic is Lore Friendly and Authentic. | ||
- | * Our expectation is that at all times, players are mindful of game and community rules, the lore and setting in which their character exists (RDR2 in 1895), and their impact on the RP happening around them. | ||
- | - Players must play original characters. | ||
- | * Players may not play a character affiliated with an RDR2 organization, | ||
- | * Players may not play active members of the military. Veterans are acceptable. | ||
- | * Characters who were played on other servers are blank slates. | ||
- | * See also Rule Set: Special Characters. | ||
- | - /me and Scenes must be used to facilitate and enable Role Play. | ||
- | * When committing a crime, where there are no witnesses or no witnesses left alive (e.g., NPCs or the victim has chosen to perma), scenes must be placed as evidence to allow counterplay. | ||
- | * Emojis or smiley faces, etc., in place of descriptive sentences are not acceptable in /me (e.g., ‘/me winks’ is correct. ‘/me ;)’ is not). | ||
- | - Hostage taking as a method of manipulating Law Characters to release a prisoner is not allowed. | ||
- | - You are not allowed to play a serial killer without a serial killer agreement. This is to assure you have the support you need from the admin team to accomplish your story. You can request an agreement by filing a Character Request ticket | ||
- | - Permanent death isn’t required for any reason and is the sole decision of the character’s player. | ||
- | * See also Rule Set: Losing Consciousness and Incapacitation. | ||
- | - Diagnosis and treatment of psychiatric conditions is prohibited. | ||
- | * Limited exceptions apply to characters specifically licensed, trained, and approved by the Chief of Medicine. | ||
- | * Inquiries regarding medical licensing and training can be directed to the Chief of Medicine via telegram (first step on your journey will be to discover contact information IC on server). | ||
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- | =====Character Restrictions===== | ||
- | ====Losing Consciousness & Incapacitation==== | ||
- | **Downed Outside of Conflict** | ||
- | * If you’re downed but aren’t in active conflict (e.g., kicked by a horse, falling damage), you are incapacitated. | ||
- | * You may speak and choose to retain your memory. | ||
- | * You may respawn in place or at the nearest doctor. | ||
- | **Downed During PvP Conflict** | ||
- | * If you are downed during an active player-to-player conflict, you are unconscious. You may remember everything up until you lose consciousness, | ||
- | * If downed due to law enforcement action, you must submit to detainment on scene. | ||
- | * You may not re-engage another player, who has been downed, into conflict. | ||
- | * If you revive/wake up during active PVP; you may only seek medical aid, hide, or flee the scene. | ||
- | * You may choose to remain downed until other characters provide assistance. | ||
- | * You may not respawn at the doctor. | ||
- | ====Special Characters==== | ||
- | **Indigenous Characters** | ||
- | * Characters who are indigenous must identify as or play as part of a fictionalized tribe rather than portraying a member of an existing nation (e.g., Cherokee, Apache, etc.). Native stories and identities are woefully under-represented in the media in accurate, respectful ways, and as such, we do not wish anyone’s portrayal of indigenous characters on this server to further mis-represent. | ||
- | * Further, we want to prevent “RP-checking” that may occur, and give players the freedom to make authentic roleplay decisions based on their character and the moment without feeling bound by the responsibility of portraying a representative of an existing tribe. | ||
- | * Tribal names and customs may be inspired by existing tribes, but should be fictionalized. As an example, the RDR2 Wapiti nation’s name is an anglicized spelling of the Shawnee and Cree nations’ word for elk. | ||
- | * Indigenous characters can request special items, such as tipis, via filing a support ticket. | ||
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- | **Supernatural Characters** | ||
- | * Characters may have the appearance of being ‘supernatural’ but may not actually be supernatural, | ||
- | * Characters appearing to be vampires, aliens, ghosts, or time travelers are not allowed. | ||
- | ====Property & Business==== | ||
- | **Home Ownership** | ||
- | * Players are permitted to own 1 residential property across all characters. | ||
- | * Players found with more than 1 residential property will be asked to give up the extra of their choosing to be redistributed by the CM team. | ||
- | * Purchased homes may restrict access and be defended up to 15 paces from the exterior walls or to the fence line if one exists. | ||
- | * Rentals such as hotel rooms, Pronghorn Ranch, and Manzanita post are not purchased properties. | ||
- | * Restricted access does not prohibit law from investigating crimes that may have taken place on the property. | ||
- | **Squatting and Territory Claims** | ||
- | * You may have your character squat on a property. This is not a legal claim, and others may also squat. (See also, Federal Laws > Trespassing) | ||
- | * An individual cannot claim territory. However, if your group wishes to claim territory (e.g., a gang’s turf) then the following steps must be taken: | ||
- | * Your group must have an active Super Group agreement (see Rule Set: Super Group and Special Characters). | ||
- | * Your territory cannot block access to server mechanics (e.g., hotels, stores, stables, etc.) or other areas on the map, nor be chosen with the intention of making access to those mechanics difficult. | ||
- | **Business Ownership vs Management** | ||
- | * Players are permitted to own 1 business across all characters. | ||
- | * NOTE: Properties like ranches/ | ||
- | * Business ownership can be acquired by purchasing the deed from the owner, or by submitting an application when they open (keep an eye on server announcements in Discord.) | ||
- | * You character can work at any non-purchasable property all they want, but cannot claim ownership. | ||
- | * You may “rent” non-purchasable businesses directly from a town Sheriff if they agree to it. This gives you legal standing to manage the business, however it is “owned” by the town. | ||
- | * Local business rentals are limited to 1 per player across all characters. |