start:getting_started

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
start:getting_started [2024/02/13 00:17] – [BREWING] wuccieestart:getting_started [2024/05/07 21:14] (current) – removed wucciee
Line 1: Line 1:
-======Getting Started on RedM RP====== 
  
-<text size="large"> 
-Welcome to the TRP RedM roleplay server! Please take a moment to look at the guide, if you have any questions, feel free to ask in our community Discord via the [[https://discord.com/channels/170236324257726473/874231489989074975|#contact-support]] channel under the **WELCOME** category! We have an active Development team who release new content consistently and communicate directly to the community via the Discord channels listed below. 
-</text> 
- 
-<text size="large"> 
-Be sure to read the [[https://discord.com/channels/170236324257726473/982406545189007440|#rdr-announcements]] and [[https://discord.com/channels/170236324257726473/1041894625109098546|#rdr-devlog]] sections on the Discord to stay up to date. Have a great time! 
-</text> 
-====Allowlisting:==== 
-<text size="large"> 
-First and foremost you must [[https://playtrp.com/apply|apply]] to be able to join our RedM server. Applications take two to four weeks to be processed. During the waiting period, you must familiarize yourself with the [[https://playtrp.com/redm-rules/|ruleset]] as all servers use varied guidelines for RedM Roleplay. Once accepted, make sure you are in the Discord to receive your role. If you did not receive it from the bot then please post your Steam 64ID in the [[https://discord.com/channels/170236324257726473/866272779862016020|#steam-64-ids]] channel which should be a 17 digit number starting with 76561198#########. If you have trouble finding it, you can follow this guide to find your [[https://help.steampowered.com/en/faqs/view/2816-BE67-5B69-0FEC|Steam 64ID]]. The direct connect to the server is located in the [[https://discord.com/channels/170236324257726473/1069718639684628530|#rdr-guides]] channel under the **RED DEAD** category on the TwitchRP discord. Optionally, you can search “TwitchRP” using the search functionality in RedM to gain access to the server. Let the stories begin!  
-</text> 
-====Creating Your First Character:==== 
- 
-<text size="large"> 
-Before entering the server, you will be required to create a new character. To begin, select **New Character** on the left hand side of the booklet on the login page. This will prompt you to choose a First and Last name for your character to go by, then select **Confirm**. You will now see your characters name on the right hand side of the book under **Choose Your Character**. Select your character's name, and then click **Connect** in order to log in. You can create up to 10 characters at a time before you will need to begin deleting characters to create new ones by selecting the trash can icon beside the character you wish to delete. If you decide to change your characters name after you've created them, you can do so at the City Hall in St. Denis. 
-</text> 
- 
-{{ :start:charcreation_charactermenu.gif  }} 
- 
-<text size="large"> 
-​Once loaded into the creator, press the left or right arrow to select the figure you prefer. To note, certain clothing options are only available for certain figures. Examples include corsets, skirts, & hair accessories. Follow on-screen directions to make changes to your appearance including height, physique, facial features, and hair. Make sure to select an outfit in the clothing section before completing your character. Clothing can be purchased later at tailor shops for a fee. 
-</text> 
- 
-{{ :start:charcreation_charactercustom.gif }} 
- 
-<text size="large"> 
-When you’re happy with your appearance, select **Complete**. You will be spawned into Saint Denis with **$100 and a Map** in your inventory. Don’t spend all your money in one place, there will be plenty of opportunities to make money and fulfill your character's needs in the future. Some essentials to start off with is food(found at saloons), weapons(found at gunsmiths), or horses and carts (conveyances and stables). To utilize your map, an important tool for navigation, open up your inventory, **[B]**, and either drag it to your hotbar for quick use, or right-click the item to open.  This is also the perfect time to learn more about important [[getting_started#keybinds_&_chat_commands|keybinds and commands]] and decide what lifestyles your characters live through our [[getting_started#skills|skill mechanics]]. 
-</text> 
- 
-<text size="large"> 
-**How to use the map:** 
-</text> 
- 
-<text size="large"> 
-Upon your arrival in Saint Denis, you'll start with a bit of cash and a map in your inventory. This map is a vital tool for navigating the States, highlighting various points of interest. 
-</text> 
- 
-<text size="large"> 
-For convenient access, place the map in your hot bar, utilizing the default 12345 key layout. A popular customization among players is to reassign one of these keys to 'M', creating a quick map access similar to pressing M. 
-</text> 
- 
-<text size="large"> 
-If you're planning a journey, simply double-click on your desired destination on the map. This action sets a route, visible on the map and marked by a guide if you have a compass (available at most general stores). When you're riding a horse or driving a wagon in cinematic mode, they will automatically follow the set path to your marked destination. 
-</text> 
- 
-====Keybinds, VOIP, & Chat Commands:==== 
-<text size="large"> 
-//TIP: All key binds are all rebindable in Settings > Controls > Keyboard & Mouse > Key Mapping// 
-</text> 
- 
-<tabbox KEYBINDS & PLAYER CONFIGURATION> 
-**[B]** - Open Inventory 
- 
-**[N]** – Push to talk  
-    * (you may edit this keybind for Push to Talk under “Online Gameplay” in Key Mapping to your benefit) 
- 
-**[T]** - Open chat-box to use chat commands (/me, /bug) 
- 
-**[L]** - Player Menu (Identity, Give Money, Skills, Horse, Assess Self).  
-    * Backspace to close 
- 
-**[J]** - Open emote menu 
- 
-**[M]** - Adjust VOIP Levels (Whisper, Normal, Yelling)  
-    * (edit keybind for Map under “Common” in Key Mapping to your benefit) 
- 
-**[CAP] / Mouse Scroll Click** - Toggle Eagle Eye 
- 
-**[F]** - Throw Punch 
- 
-**[R]** - Block Punch 
- 
-**[U]** - Handsup 
- 
-**[I]** - Point 
- 
-**[Q]** - Take cover 
- 
-**[Z]** - Rag doll 
- 
-**[L ALT]** - Will be your main way to interact with the world 
- 
-**[L ALT] + RightMouse button** - Chair/bench/bed interaction (Walk up to a chair, bench or bed and hold [L ALT]. The interactable items will pulse and glow if you are able and close enough to interact.) 
-    * Right click on pulsing interactable seats to choose from a variety of interactions. 
-    * Use **[BACKSPACE]** to leave an interaction. 
- 
-{{ :start:jj5xmwf_-_imgur.gif |}} 
- 
-**[L ALT]** (while person has hands up, restrained, HANDCUFFED, OR DOWNED) - Search a person's belongings  
-    * Right-click on a pulsing character to search their pockets.   
- 
-**[1-5]** - Equip/Use Hotbar items.  
- 
-**[TAB]** - Temporarily show Hotbar. 
- 
-**[PAGEUP]** - Gives you player UIDs near you which is helpful in player reports 
- 
-**[F8]** - Opens the F8 console to observe script errors (for bug reports). 
-    * Type ‘quit’ to safely exit RedM. 
- 
-<tabbox HORSE KEYBINDS> 
-**[E]** - Mount Horse 
- 
-**[E] (while holding right mouse button near horse)** - Lead Horse 
- 
-**[G] (while holding right mouse button near horse)** - Pet/Calm Horse 
- 
-**[H]** - Whistle for Horse 
- 
-**[Ctrl]** - Slow down horse 
- 
-**[Ctrl] + [Ctrl(hold)]** - Back horse up 
- 
-**[Shift]** - Sprint / horse speed up 
- 
-<tabbox VOIP> 
-Setting Up VOIP - Easy Steps: 
-  - **Open Settings**: When you first join the server, press the **ESC** key and select **Settings**. 
-  - **Audio Settings**: In the Settings menu, click on **Audio**. 
-  - **Enable Voice Chat**: Make sure **Voice Chat Enabled** is turned **ON**. 
-  - **Select Output Device**: Choose your headphones or speakers as the **Output Device**. 
-  - **Enable Microphone**: Turn **Microphone Enabled** to **ON**. 
-  - **Select Input Device**: Choose your microphone as the **Input Device**. 
-  - **Voice Chat Mode**: Set **Voice Chat Mode** to **Push to Talk**. Avoid using open mic to not disturb others. 
-  - **Customize Push to Talk Key**: 
-    - Go back to the main **Settings** menu. 
-    - Choose **Controls**, then click on **Key Mapping**. 
-    - Find **Push to Talk** under **Online Gameplay**. 
-    - Assign a comfortable key, like a mouse side button (Mouse 4). 
- 
-Now your VOIP is set up and ready to use! 
-<tabbox CHAT COMMANDS> 
-**/me [action]** - indicates in-character action; displayed on the character's torso.  
-  * EXAMPLE: “/me tips hat” 
- 
-**/hijack** ​- Toggles hijack on/off (off by default) 
-  * On to hijack other players horse/vehicle 
-  * Off to ride with other players without attacking and stealing their horse/carriage 
- 
-**/emotes** – List of passive emotes, setting the scene of what your character is doing. 
- 
-**/e [emote name]** – Initiate emote.  
-  * EXAMPLE: /e sitground1 
- 
-**/e c** – Cancel current emote. 
- 
-**/sentence** – checks time left on jail sentence. 
- 
-**/hud** – Toggle hud. 
- 
-**F8 “hud”** – turn hud back on. 
- 
-**/reticle** – Toggles reticle on/off. On to have a reticle show when you aim. Off to have reticle only show for animals and NPCs. Toggle setting will be saved to your RedM client cache, clearing cache will reset setting. 
- 
-**/bug** –  Opens up in-game bug report system. 
- 
-**/players** – Bring up players ID for 5 seconds above their heads. This can help in filing support tickets. 
- 
-**/dice [number of dice you want to roll]** – Random dice roll appears above your character. 
-  * You may roll up to a maximum of 5 dice. 
- 
-**/mu** – an accessibility tool to represent character speech 
-  * **/mu w** – text presents a text box above the character labeled as whisper 
-  * **/mu s** – say 
-  * **/mu t** – talk 
-  * **/mu sh** – shout 
-  * **/mu y** – yell 
- 
-**/move [value] (between 0.2 to 1.15)** – Sets walking speed. 
- 
-**/move clear** – resets walking speed back to normal. 
- 
-**/togglechat** - Can be used to turn chat off, on, or display when active for those who don’t wish to have this functionality. 
- 
-**/hidemarkers** - hides any red circle interact markers such as shop/hotel menus, dropped items, etc. 
- 
-<tabbox SCENES> 
-**Scenes are fantastic tools to help paint a picture of a roleplay environment. With that said, it is important to practice proper etiquette of this feature to make sure that those environments are held to excellent standards.** 
- 
-**/scene -** A circle will appear which moves with your mouse that allows you to place the scene on the nearest surface. Seen below. Once you find the right place to set up your scene, left-clicking with your mouse will bring up the context menu as shown. It will ask for the scene message, the color you wish for it to display as, the distance you'd see it from, and the time it should last. You can also change the viewability of a scene, allowing some scenes placed to only be seen using Eagle Eye. Optionally, you can also place scenes using your **[J]** menu.  
- 
-<carousel> 
-<slide>{{:scenemenu.jpg?200}}</slide> 
-<slide>{{:start:keybindschat_sceneplacement.gif}}</slide> 
-<slide>{{:start:keybindschat_scenehidden.gif}}</slide> 
-</carousel> 
- 
-  * Proper etiquette of scene usage should be used when placing scenes 
-  * No more than one line of scenes should be placed in a single instance with a view distance greater than 2.0 
-  * Multi-line scenes should be obfuscated with a viewability feature using eagle eye or set to a distance of 1.1 
-  * If you are in need of support with scene placement, open a ticket under **#contact-support** in the TRP Discord. 
-  * To place a poster: 
-    * Submit artwork in a ticket on the [[https://twitchrp.com/report/|TRP website]] under the Category **“Red Dead”**, Ticket Type **“Character Requests”**, and Request Type **“Poster Requests”**. There are 3 poster dimensions that can be submitted for Posters: 800x800, 565x800, and 800x565. Upload to imgur and post the link. 
-    * You’ll be provided with confirmation of a desired poster name to use once implemented and ready for use. 
- 
-**/hidescenes** - Toggle on and off scenes. 
- 
-**/delscene** - Delete scenes and posters. 
- 
-**/scenesbg and /scenesbackground** - Adds a text box to the background to scenes for easier visibility. 
- 
-**/scenecolor** - changes the color of all scenes to black and white. 
- 
-</tabbox> 
- 
-====Learning The HUD:==== 
-<text size="large"> 
-The **[L]** menu allows you to undertake specific character functions, such as character identification, giving money, skill menu, horse bonding and saddlebags, and conveyance storage. 
-</text> 
- 
-{{ :start:hud_lhud.gif }} 
- 
-<text size="large"> 
-Under this, you can see the  **[J]** Emote Menu you can see the radial dial where you can access other short-time reactionary emote options, walking and movement styles, jigs, and toggling certain clothing items on your character. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:hud_jhud.gif  }} 
-</image> 
- 
-<text size="large"> 
-Below, we have the status indicators; the heart indicates health, the bolt indicating stamina, the fork indicating hunger, the water droplet indicating thirst, the bolt with a horseshoe indicating horse stamina, the heart with horseshoe indicating horse health, and the microphone indicating microphone volume. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:hud_statusindicators.png?550  }} 
-</image> 
- 
-<text size="large"> 
-When you open the Inventory, **[B]**, you can right-click items to give an item to another player, use items, or drop items on the ground. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:hud_inventory.jpg?550  }} 
-</image> 
-====Skills:==== 
-<text size="large"> 
-Each character has their own strengths and expertise. With the Skills mechanic, you can unlock many opportunites for in-character jobs by gaining proficiency with certain skills. Your skill menu can be accessed through your **[L]** HUD. Starting out with a new character, you are designated 210 skill points total intended to be allocated into skills that pertain to the kind of character you are seeking to play. Increasing proficiency in a skill is determined by the distribution of those skill points into desired skills. Once the points are locked in, that will set the capacity of XP available to be earned for that skill.   
-</text> 
- 
-<text size="large"> 
-For example:  
-  * <text size="large">**Neophyte:** 0 XP allocated towards skill </text> 
-  * <text size="large">**Apprentice:** 5 XP needs to be committed to a skill </text> 
-  * <text size="large">**Journeyman:** 15 XP </text> 
-  * <text size="large">**Expert:** 30 XP </text> 
-  * <text size="large">**Adept:** 50 XP </text> 
-  * <text size="large">**Master:** 75 XP </text> 
-</text> 
- 
-<text size="large"> 
-To allocate point, open your Skill menu as mentioned above. From that menu, follow the prompt, Allocate Skill Points. This will open the point allocation menu at the center of your screen. Increase the number of skill points you wish to alllocate and lock in by clicking on the lock icon. The icon will turn red once skills are locked in. If a skill doesn't have any points allocated, you will be unable to earn experience related to that particular skill. You are able to reallocate points, however, the XP you’ve earned in a particular skill will decay over time if you don't have skill points allocated, sort of like a hobby that you haven't practiced in some time, eventually, you forget things! The skills available are organized into 3 categories. **Passive, Crafting, and Gathering**.  
-</text> 
- 
- 
-{{  :start:skills_1.gif  }} 
- 
- 
-<text size="large"> 
-**Passive skills** do not require skill points to be allocated in order for you to gain XP, as they will develop over the course of time that you play your character.  
-</text> 
- 
-<tabbox STRENGTH:>  
-<text size="large"> 
-**Strength** is a passive skill that enhances ambiently as you carry more heavy weights like **lifting animal carcasses or doing strenuos activities** like mining and lumberjacking. The more you lift and exercise, the stronger you become, allowing you to increase your skill giving you access to more inventory space. Fancy yourself a strongman? Lift those weights! 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_strength.gif  }} 
-</image> 
- 
-<tabbox STAMINA:>  
-<text size="large"> 
-COMING SOON 
-</text> 
-</tabbox> 
- 
-<text size="large"> 
-**Crafting skills** require you to utilize a crafting menu to create unique items for a skill in order for you to gain XP (ex. cooking special recipes to increase XP in your cooking skill).  
-</text> 
-   
-<tabbox ALCHEMY>  
-<text size="large"> 
-If your character finds the **works of elixirs, remedies, and chemistry** appealing, you might consider alchemy as a strong trade to pursue. You will need help from herb gatherers to utilize nature's healing plants.  
-</text> 
- 
-<text size="large"> 
-Gunsmiths will seek you out for your knowledge of gunpowder as they will need it to make bullets. Use your skills to become a pharmacist, snake oil salesman, gunpowder manufacturer, or a provider of love potions!  
-</text> 
-{{ :start:skills_alchemy.gif }} 
- 
-<tabbox BLACKSMITHING>  
-<text size="large"> 
-Folks of the forge! The time you spend away pounding metals with scorching heat and sweat allows you to craft some wonderous items out of metal. **Manipulate and refine precious ores and minerals** like gold and silver. In return, earn yourself a pretty penny with your craftmanship.  
-</text> 
- 
-<text size="large"> 
-You and the miners will have a prosperous relationship. Gunsmiths will need your ingots, and fletchers will need arrowheads.  
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_blacksmithing.gif }} 
-</image> 
- 
-<tabbox BREWING> 
-<text size="large"> 
-Ale's well that ends well! Your brewing journey will start with you crafting all the necessary ingredients. As you progress you will be able to craft tequila, whiskey, and rum. Bottles of alcohol can either be consumed or poured into shots.  
-</text> 
- 
-<text size="large"> 
-As a brewer, you can make a deal with nearby saloon owner or perhaps make a specialty brand and corner the market! You can craft brewing related items at brewing stations marked on the map. 
-</text> 
- 
-<tabbox COOKING>  
-<text size="large"> 
-Your food is what makes people’s tummies happy. Whose recipes are you using?! **Cook many food recipe for the benefit of yourself and others**. You can supply a saloon with delicious food, open up a traveling restaurant, or be your gang's camp cook. 
-</text> 
- 
-<text size="large"> 
-Work with hunters for meat and animal fat, herb gatherers for those delicious spices, and ranches for those eggs, potatoes, and prairie oysters. You can cook the basics at a camp fire of cauldron, but to make the specialty foods, you'll need to find a kitchen. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_cooking.gif  }} 
-</image> 
- 
-<tabbox FLETCHING>  
-<text size="large"> 
-We see you whittling away over there. With your precision wood-fiddling skill, you can **craft some interesting materials with wood like various arrows and bows**. Supply a gun store with your crafted wares, and provide your camp with improved bows for easier hunting.  
-</text> 
- 
-<text size="large"> 
-Make your crafts at woodworking tables on the map, and collaborate with lumberjacks and blacksmiths for the wood for arrow shafts and metal for arrow heads. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_fletching.gif  }} 
-</image> 
- 
-<tabbox GUNSMITHING>  
-<text size="large"> 
-Bullets can be the great equalizer in the frontier. As you progress through your gunsmithing journey, you will be able to **craft various bullet types**. 
-</text> 
- 
-<text size="large"> 
-Work with miners, blacksmiths, and alchemists to get the tools needed. Perhaps you can partner with a gun store owner and be their supplier or help your gang stay in the fight. You can craft ammo at the various crafting tables at gun stores.  
-</text> 
- 
-<tabbox LEATHERWORKING>  
-<text size="large"> 
-The only thing tougher than leather is a seasoned cowboy, neither of which is vegan I reckon. As you progress through your leatherworking journey, you will be able to **tan and cure hides as well as craft leather strips and hide blankets**.  
-</text> 
- 
-<text size="large"> 
-Work with hunters to get only the finest pelts! Outfitters will need your skills to craft various items. You could use your skills in an artistic fashion to be a tailor and provide individuals with blankets or taxidermy or work for a cattle ranch and supply leather strips! You can cure and tan pelts near butcher stations marked with specific icons on the map. There are two different crafting stations for both curing and tanning. 
-</text> 
-<tabbox OUTFITTING>  
-<text size="large"> 
-Who needs a fancy bed when you can sleep under the stars? You will start your journey using the land around you finding kindling, stones, and animal fat to craft torches and campfires. Cooperating with blacksmiths, leatherworkers, and lumberjacks, you will be able to **craft bedrolls, various tents, various hitching posts, and more**. Outfit your posse so that you can be the nomadic cowboy you were meant to be.   
-</text> 
- 
-<text size="large">**PLACING CRAFTED PROPS:**</text> 
- 
-<text size="large">**PROMPTS:**</text> 
-  * <text size="large">"PLACE ON GROUND" - snaps the prop to ground level</text> 
-  * <text size="large">"CHANGE MODE" - allows you to change the axis. The first image is how you move it up, down, left, and right. The second image is how you rotate it. </text> 
-  * <text size="large">"PLACE" - places the prop into the world</text> 
-  * <text size="large">"CANCEL PLACEMENT" - Cancels the placement entirely</text> 
-  
-<text size="large">**GENERAL PRACTICE:**</text> 
-  * <text size="large">Clicking & holding on the arrows and dragging will move the prop in that direction</text> 
-  * <text size="large">Clicking & holding on the different curved lines will rotate the prop in that direction</text> 
- 
- 
-{{ :start:outfittingpropplace1.png |}} 
-{{ :start:outfittingpropplace2.png |}} 
-  
-</tabbox> 
- 
-<text size="large"> 
-**Gathering skills** require you to collect and forage resources specific to each skill to earn new discoveries or increased earnings (ex. panning for gold). 
-</text> 
- 
-<tabbox HERB HARVESTING> 
-<text size="large"> 
-A proficient forager or perhaps just farmer with a green thumb? You can tell which plants to eat, and which plants give you an upset stomach. **Use your keen eye to spot and harvest various herbs and plants.** As you progress, you will be able to harvest more plants at a time.  
-</text> 
- 
-<text size="large"> 
-You might take an interest in this skill if you are in search of herbs to make your food taste good, or make interesting remedies and medicines. Many alchemists and cooks across the state would love your skills to help spice and flavor things up. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_herbharvesting.gif  }} 
-</image> 
- 
-<tabbox GOLD PANNING> 
-<text size="large"> 
-Finding gold can truly change your life! Anyone with the dream of striking it rich can pursue this interest. But remember, it takes tremendous determination to venture into those rivers, endure isolation, and spend countless time sifting through sediment to chase your dreams. Consider teaming up with a friend, but be wary: they might stab you in the back if they find precious metal in your pocket!  
-</text> 
- 
-<text size="large"> 
-Work closely with blacksmiths to smelt gold into ingots. Perhaps you can be the gold tycoon of the West! 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_goldpanning.gif  }} 
-</image> 
- 
-<tabbox HORSE TAMING> 
-<text size="large"> 
-Concussions are your friend, but breaking a good horse can get you a pretty penny in your pocket or a good companion in the future of your story. Do you think you have what it takes to wrangle some horses? Show us what you got Big Shot!  
-</text> 
- 
-<text size="large"> 
-Collaborate with ranches and town stables, catch some livestock auctions. All that work to break a horse might come in handy with a big sell. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_horsetaming.gif  }} 
-</image> 
- 
-<tabbox LUMBERJACKING> 
-<text size="large"> 
-Throw on that flannel, roll up those sleeves, its time to chop wood! If the smell of cedar and tree wax entices you, or even just determined to cut down the tall giants of the world (we’re talking trees!), the trade of lumber might be appealing work for yourself. Grab yourself an axe and make your way to some lumber camps.  
-</text> 
- 
-<text size="large"> 
-Work with fletchers, outfitters, or carpenters of the states and fetch yourself a consistent pay day! 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_lumberjacking.gif  }} 
-</image> 
- 
-<tabbox MINING> 
-<text size="large"> 
-Pull up that bandana, and get the dynamite ready, you don't want to catch that black lung on the job. Or chronic back pain in your mid-twenties. Actually, lets be honest you probably already have that. Keep hitting them rocks and reveal the treasures that hide deep in the mines.  
-</text> 
- 
-<text size="large"> 
-Your work will be valued by gunsmiths and blacksmiths who will need those precious ores you find. Was that a bat or a ghost I just heard? 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_mining.gif  }} 
-</image> 
- 
-<tabbox FIELD DRESSING> 
-<text size="large"> 
-Shhh, be very quite, we're hunting... well probably more than rabbits. If hunting out in the frontier speaks to you but you want to yeild the best cuts of meat from your game, consider gaining proficiency in field dressing.  
-</text> 
- 
-<text size="large"> 
-Leatherworkers and cooks would love to work with you. Wait what's that smell... are those scent glands? Yeah, keep those away from us. 
-</text> 
- 
-<image shape="rounded"> 
-{{  :start:skills_fielddressing.gif  }} 
-</image> 
- 
-</tabbox> 
- 
-<text size="large"> 
-**Crime-based skills** will be added in the upcoming Crime and Punishment update.  
-</text> 
- 
-<tabbox EXPLOSIVES> 
-<text size="large"> 
-COMING SOON 
-</text> 
-<tabbox GUNSLINGING> 
-<text size="large"> 
-COMING SOON 
-</text> 
-<tabbox LOCK PICKING> 
-<text size="large"> 
-COMING SOON 
-</text> 
-<tabbox PICKPOCKETING> 
-<text size="large"> 
-COMING SOON 
-</text> 
-</tabbox> 
- 
-====Getting Your First Job:==== 
-<text size="large"> 
-You can pick from a number of activities to engage in to make your way out on the frontier. Have a look below for some of our options! 
-</text> 
- 
-<tabbox HUNT> 
-<text size="large"> 
-Are you an expert marksman? You can hunt game and sell it to a butcher or a cook in need to make your living. 
-</text> 
-{{ :start:jobs_hunting.gif }} 
-<text size="large"> 
-**Overview:** 
-</text> 
- 
-  * <text size="large">Skin your kills and sell the meat at a butcher (marked on map).</text> 
-    * <text size="large">How you hunt your game is important to gathering meat and items, use sense into your hunts for better returns</text> 
-  * <text size="large">Use meats in cooking recipes.</text> 
-  * <text size="large">Allocate skill points into your Field Dressing skill for increased returns.</text> 
-  * <text size="large">Please note that the butcher only allows you to sell them cuts of meat. Selling pelts will be an option in a future patch.</text> 
- 
-<text size="large"> 
-**Equipment:** 
-</text> 
- 
-  * <text size="large">Hunting Knife</text> 
-  * <text size="large">Firearm and Ammo (Varmint Rifle for small game) or Bow and Arrows</text> 
- 
-<tabbox FISH> 
-<text size="large"> 
-It takes skill, patience, and deep knowledge to catch the big one. An experienced guide could earn a lucrative living. 
-</text> 
-{{ :start:jobs_fishing.gif }} 
-<text size="large"> 
-**Overview:** 
-</text> 
- 
-  * <text size="large">Grab a pole and bait at the bait and tackle shop (marked on map), then head to your favorite fishin’ hole.</text> 
-  * <text size="large">Note that the type/quality of your bait will affect the size/difficulty of your catch.</text> 
-  * <text size="large">Once you get a bite, aim your rod toward the hooked fish until it stops splashing.</text> 
-  * <text size="large">Make sure that the fish is calm before you try to reel it in.</text> 
-  * <text size="large">Flawless technique is vital! Hire an expert if you need a lesson.</text> 
-  * <text size="large">Sell your catch back to the bait and tackle shop or utilize your cooking skill to craft a meal.</text> 
- 
-<text size="large"> 
-**Equipment:** 
-</text> 
- 
-  * <text size="large">Fishing Rod</text> 
-  * <text size="large">Bait or lure</text> 
- 
-<text size="large"> 
-**Controls:** 
-</text> 
- 
-<text size="large"> 
-Equip Rod: Drag rod into your hotbar from your inventory. Whatever position on the hotbar you placed the rod [1-5], select that number to equip the rod in your hands. 
-</text> 
- 
-<text size="large"> 
-Equip Bait: While the rod is equipped and in hand, hit [B], right-click the bait in inventory and select “use”. An animation will show your character knotting the bait to your rod.  
-</text> 
- 
-<text size="large"> 
-Casting: Right-click to ready the rod, and left-click to cast. 
-</text> 
- 
-<tabbox COOK> 
- 
-<text size="large"> 
-Trails can get boring if you are eating the same old stew. Someone might even kill you over it! Jazz up your recipes through cooking! 
-</text> 
- 
-<text size="large"> 
-**Overview:** 
-</text> 
-  
-  * <text size="large">Gather ingredients to craft meals to eat or sell.</text> 
-  * <text size="large">Allocate skill points into your cooking skill to unlock additional recipes.</text> 
-  * <text size="large">Private Cooking Stations are available in kitchens at purchasable properties/businesses.</text> 
-  * <text size="large">Public Cooking Stations are marked on the map with a campfire icon.</text> 
-  * <text size="large">See Cooking Stations for recipes.</text> 
- 
-<tabbox GOLD PAN> 
- 
-<text size="large"> 
-There’s gold in them rivers and streams! 
-</text> 
- 
-<text size="large"> 
-**Overview:** 
-</text> 
- 
-  * <text size="large">Purchase a gold-panning pan from General Stores.</text> 
-  * <text size="large">Use it while standing in water.</text> 
-  * <text size="large">Blacksmiths can use the gold you gather to craft ingots and bars.</text> 
-  * <text size="large">Allocate skill points into your Goldpanning skill for increased returns.</text> 
- 
-<text size="large"> 
-**Equipment:** 
-</text> 
- 
-  * <text size="large">Gold Pan</text> 
- 
-<tabbox MINE> 
- 
-<text size="large"> 
-It’s backbreaking labor but there’s a good honest living to be made in the mines. 
-</text> 
- 
-<text size="large"> 
-**Overview:**  
-</text> 
- 
-  * <text size="large">Purchase a pickaxe and buy/sell ore/ingot at Miner’s Tools outside Annesburg.</text> 
-  * <text size="large">Mines are marked on the map.</text> 
-  * <text size="large">Novice miners can gather Iron in the mines.</text> 
-  * <text size="large">Allocate skill points into your mining skill to unlock additional ores available to gather.</text> 
- 
-<text size="large"> 
-**Equipment:** 
-</text> 
- 
-  * <text size="large">Pickaxe</text> 
- 
-<tabbox BLACKSMITH> 
- 
-<text size="large"> 
-**Overview:**  
-</text> 
- 
-  * <text size="large">Novice blacksmiths can craft iron ingots from iron ore.</text> 
-  * <text size="large">Allocate skill points into Blacksmithing to unlock additional recipes like metal ingots and bars; brass casings, shotgun slugs, and buckshot.</text> 
-  * <text size="large">Metal bars and ingots can be sold at Miner’s Tools and used in crafting.</text> 
-  * <text size="large">See forge for recipes.</text> 
-  * <text size="large">Forges can be found outside most stables.</text> 
- 
-<tabbox BOUNTY HUNT> 
-<text size="large"> 
-If you’re not afraid to get your hands dirty, you can hunt down bounties placed by your fellow frontiers-folk and local law enforcement.  
-</text> 
- 
-<text size="large"> 
-**Overview:**  
-</text> 
- 
-  * <text size="large">Bounties are chosen at bulletin boards outside Sheriff’s Stations as marked on the map.</text> 
-  * <text size="large">You can choose between "Player Bounty Board" (players) or "Mission Bounty Board" (NPCs)</text> 
-  * <text size="large">If you are attacked and rendered unconscious by another civilian, you can place a bounty on your attacker by visiting a bounty board.</text> 
-  * <text size="large">If you have a bounty on your head, you cannot access the bounty board.</text> 
-  * <text size="large">Bounties should be claimed either to the Sheriff directly, or to the bounty board in the jurisdiction from which you took the bounty.</text> 
-  * <text size="large">Read more in-depth about bounty hunting, the justice system, and federal laws in [[https://playtrp.com/redm-law/|Federal Law Enforcement]]. </text> 
- 
-<tabbox TAXI DRIVING> 
-<text size="large"> 
-The frontier don’t have the most reliable transportation for those who don't know how to ride a horse. Put on your hospitality boots and give some folks rides around the state for some quick money.  
-</text> 
- 
-<text size="large"> 
-**Overview:**  
-</text> 
-{{ :start:jobs_taxi1.gif }} 
-  * <text size="large">Sign up for taxi driving jobs at your nearest telegram station.</text> 
-  * <text size="large">Invest in a coach for your customers to ride in.</text> 
-  * <text size="large">Ride around from town to town until your services are flagged down.</text> 
-  * <text size="large">Pick up your customer at the required location, whistle at them, to get their attention.</text> 
-  * <text size="large">Once your customer is in your coach, sitting comfortably, ride to their desired location. (trail songs are optional).</text> 
-  * <text size="large">Drop them off at their desired spot and get some cash in your pockets!</text> 
-{{ :start:jobs_taxi2.gif }} 
-<text size="large"> 
-**Equipment:** 
-</text> 
- 
-  * <text size="large">Any coach conveyance.</text>  
- 
-<tabbox DELIVERY DRIVER> 
- 
-<text size="large"> 
-Many businesses require stock of inventory. Assist the market by ensuring goods are delivered from point A to point B.  
-</text> 
- 
-<text size="large"> 
-**Overview:** 
-</text> 
- 
-  * <text size="large">Sign up for delivery driving jobs at your nearest telegram station.</text> 
-  * <text size="large">Explore job postings at the telegram office for desired delivery jobs.</text> 
-    * <text size="large">Postings will include what is required for the delivery job, where the order is to be picked up, and where the order is to be delivered to.</text>  
-  * <text size="large">Once you accept a job, get prepared. Grab yourself a wagon, a horse or whatever is required for the job.</text> 
-  * <text size="large">On your map, find where pickup is needed.</text> 
-  * <text size="large">Once you arrive at the destination, the store clerk will load up the order for your convenience.</text>   
-  * <text size="large">When loaded up, on your map you can find where to deliver the goods.</text> 
-  * <text size="large">Enjoy the time out on the frontier and be wary of bandits!</text> 
-  * <text size="large">Once you arrive at the delivery location, the clerk will unload the goods for you and pay you for your services. Hooray!</text> 
- 
-<text size="large"> 
-**Equipment:** 
-</text> 
- 
-  * <text size="large">Varies on job posting, pay attention to what is required for the job, whether it be a horse or wagon.</text>  
-</tabbox> 
- 
- 
- 
-====Crafting:==== 
-<text size="large"> 
-There are two kinds of crafting available: **Skill-based crafting and Passive crafting**.  
-</text> 
- 
-<text size="large"> 
-**Skill-based crafting** requires you to be near a proper crafting workspace. This could either be a forge, a cooking fire, or a workplace that makes sense to what kind of crafting you are attempting. You can observe when you are in these workplaces by the appearance of the hammer icon next to the core UI on the bottom left of your screen. The bonus to this kind of crafting is that items crafted through these workspaces earn XP for crafting skills which you have points allocated for.  
-</text> 
- 
-<text size="large"> 
-**Passive crafting** is available to players at any place during any time, as long as you have the resources available to craft certain items. No XP will be earned from this kind of crafting, as they are unrelated to skill.  
-</text> 
- 
-<text size="large"> 
-The crafting menu looks the same for both versions of crafting. You can navigate this menu by opening up your inventory, **[B]**, and selecting the hammer icon on the upper right-hand side of the interface. When crafting, the order of which resources are placed in the menu is important. Recipes for craftable items should be discovered through RP. Here is an example of the many available crafting recipes out there!  
-</text> 
- 
-<image shape="rounded"> 
-{{ :start:crafting_crafthud.png?400 |}} 
-</image> 
- 
-<text size="large"> 
-//HINT: YOU MIGHT FANCY DOING SOME READING TO LEARN MORE RECIPES// 
-</text> 
-====Telegram:==== 
-<text size="large"> 
-Telegrams are a vital source of communication to exchange between other player's characters. Each character created has a unique Postal Office code that can be utilzed and shared with others, to build a contact with another player. You can find your own telegram number by accessing you **[L]** menu under the **Identity** tab. 
-</text> 
- 
-  * <text size="large">To send a new telegram, select a recipient from your **Mail Directory**, or add a new listing. Then select **Send Telegram**</text> 
-    * <text size="large">You are able to send messages no longer than 250 characters. This could be anything from business outreach, friendly banter, or scandalously secret love letters.</text> 
-    * <text size="large">To add a new listing, be sure you have the recipient’s PO box (found on their ID).</text> 
-    * <text size="large">Open the Post Office Menu at the mail clerk.</text> 
-    * <text size="large">Select **Mail Directory** > **Add**</text> 
-    * <text size="large">Type in the format **PO #####** (use recipient’s PO number).</text> 
-{{ :start:telegrams_addcontact.gif }} 
-  * <text size="large">To read incoming telegrams select **Post Office** > **Telegrams**</text> 
-    * <text size="large">Telegram body displays at the bottom of the Telegrams Menu</text> 
-    * <text size="large">Replies can be sent directly to sender by pressing **[Enter]**</text> 
-    * <text size="large">Newly received telegrams take approximately 2 minutes to be translated, sit back, relax, or wait impatiently with anticipation</text> 
-{{ :start:telegrams_movement.gif }} 
- 
-====Banking:==== 
-<text size="large"> 
-You can store money and items in your lock box at any bank. Each bank's contents are independent to that bank. You must pay a one-time fee of $5 upon opening a lock box with any new bank. 
-</text> 
- 
-{{ :start:jfyowsm_-_imgur.gif |}}  
- 
-<text size="large"> 
-You can also exchange currency types (coins, clips, stacks),  and transfer funds to other players at the bank. Coins can only stack $5, clips $100, and stacks $1000.  
-</text> 
- 
-<text size="large">To exchange money at the bank:</text> 
-  * <text size="large">Open Banking prompt at any bank</text> 
-  * <text size="large">Navigate to exchange</text> 
-  * <text size="large">Pick from the drop-down the currency type you want to exchange to</text> 
- 
-{{ :start:undefined_-_imgur.gif |}} 
- 
-<text size="large">To transfer money:</text> 
-  * <text size="large">Open Banking prompt at any bank</text> 
-  * <text size="large">Navigate to transfer</text> 
-  * <text size="large">You will need the player's Passport # (this accessible via L menu > identity)</text> 
-  * <text size="large">Enter the amount you wish to transfer. Note: you will need to have the amount on your person</text> 
-  * <text size="large">Once it goes through, that player will then be able to claim the money you sent at any bank.</text> 
- 
-{{ :start:qjbjelc_-_imgur.gif |}} 
- 
-====Transportation:==== 
-<tabbox HORSES> 
-<text size="large"> 
-Horses are great friends out on the frontier (or they can be your bane on the plains). Taking good care of your horse is a must if you plan to travel the long roads on your lonesome. Ambiently, you and your horse will bond over time the more you ride them, but not by much. If you wish to increase bonding with your horse, read more under Horse Management.  
-</text> 
-{{ :start:transportation_horses.gif }} 
-<text size="large"> 
-Your horse will only come to you if you whistle while in range of it. If you want a different horse, put your current horse up in a stable and bring out a different horse while there! Additionally, if you do not put your horse in a stable, it will remain out, even after you log off. Losing your horse does come with a price however, if you send the stable assistants out on a search party. 
-</text> 
- 
-<tabbox TRAIN> 
- 
-<text size="large"> 
-There are three train systems that traverse the map: Eastern, Central Union, and Southwestern. Eastern system starts in Saint Denis and traverses Rhodes, Valentine, Heartland Oil Fields and Emerald Ranch. Central Union is the longest system, starting in Saint Denis and traversing Van Horn, Annesburg, Bacchus Station, Wallace Station, Riggs Station, Flatneck Station, and Rhodes. Southwestern system is catered to the New Austin portion of the states. The system starts off in Armadillo and traverses to Mercer Station, Benedict Point, and MacFarlane’s Ranch. 
-</text> 
- 
-<text size="large"> 
-Train stations are marked as big circles on the train tracks on the map as shown below. 
-</text> 
- 
-<text size="large"> 
-You can press **[E]** to board the train and to find a seat. Press **[F]** to get out of your seat. 
-</text> 
- 
-<text size="large"> 
-You can also hop on the train by foot jumping on and from your mount if you prefer the dramatics. 
-</text> 
- 
-<text size="large"> 
-Trains are spawned on the tracks whenever needed by staff. 
-</text> 
- 
-<tabbox TROLLY> 
- 
-<text size="large"> 
-You can hop on the St. Denis trolley and give your feet a rest while you travel through the city. 
-</text> 
- 
-<text size="large"> 
-Press **[E]** when near the Trolley to board it. You can find a seat and press **[E]** to sit down. Press **[F]** to leave your seat. Trolleys aren’t always in service in the city, but when they are, they certainly are a treat! 
-</text> 
- 
-<text size="large"> 
-Trolleys are spawned on the tracks whenever needed by staff. 
-</text> 
- 
-<tabbox CONVEYANCE> 
-<text size="large"> 
-A variety of carriages and wagons are available for purchase and rental at many stables across the map. These are indicated with a wagon wheel icon. Small boats are also available at launches marked with canoe icons. 
-</text> 
- 
-<text size="large"> 
-Storage can be accessed via the [B] menu once your boat or carriage is taken out of storage and seated in conveyance. Not all conveyance storage is created equal, and are relative to the size and type of wagon you choose.  
-</text> 
- 
-<text size="large"> 
-Note that not all types of carriages/boats are available at all locations currently. Please don't attempt to take conveyances out of storage where they are not meant to be spawed. Boats dont belong on land.  
-</text> 
- 
-</tabbox> 
- 
-====Horse Management:==== 
- 
-<tabbox HORSE MENU> 
-<text size="large"> 
-The Horse Menu is accessed by pressing **[L]** on your keyboard and arrowing down to **Horse**. 
-</text> 
- 
-<text size="large"> 
-From there you can access your satchel bag inventory, manage satchel bag security, save and put on outfits, and set your horse as your main horse. 
-</text> 
- 
-<text size="large"> 
-You can only use this menu if your horse is out and nearby. Another way to access your satchel inventory is by opening up your **[B]** inventory while next to your horse. In the top right of your inventory menu is a horse head icon, which grants passage to your satchel bag inventory. Additionally, your character can carry the satchel on their person by focusing on your horse, holding your right mouse button, and selecting **[H]**. From there you will be able to carry your satchel around with you where you walk. Be wary that leaving your satchel on your horse, allows sneaky thieves to pocket your wares! Padlocks are also available for purchase to keep your bags secure. 
-</text> 
- 
-{{ :start:horseman_lhud.gif }} 
- 
-<text size="large"> 
-**Selecting And Fitting Your Horse**  
-</text> 
-  * <text size="large">You can buy and customize horse tack at any public stable (horseshoe icon)</text> 
-    * <text size="large">It is required to buy a saddlebag if you wish to have satchel inventory on a horse.</text> 
-  * <text size="large">Manage Owned Horse>Specific horse you wish to customize>Tack & Grooming Shop</text> 
-  * <text size="large">Tack & Grooming will cost money, make sure you are happy with your customizations!</text> 
-{{ :start:horseman_stables3.jpg?550 }} 
-<tabbox HORSE CARE> 
-<text size="large"> 
-You can purchase various items at the general store to help keep your horse happy, healthy, and stunning. You can access the items and use them from your satchel (pressing B on your keyboard). Additionally, while focusing on your horse by holding your right mouse button, you can feed with [R], or brush your horse with [B]. 
-</text> 
- 
-  * <text size="large">Horse brush – Use this to brush your horse and remove dirt, mud, blood, etc.</text> 
-  * <text size="large">Hay – Increases bonding</text> 
-  * <text size="large">Sugar Cube – Increases bonding</text> 
-  * <text size="large">Peppermint – Increases bonding</text> 
-  * <text size="large">Horse Cream – Increases bonding</text> 
-  * <text size="large">Horse Injection – Revives horses stamina and health, Lowers bonding</text> 
-  * <text size="large">Seasoned characters with alchemy skill can provide other means of care items like ointment, stimulant, and medicine</text> 
- 
-<text size="large"> 
-When you restable your horse, the condition in which it was placed will remain the same. You can use horse injections to revitalize your horse's status conditions. 
-</text> 
- 
-<tabbox STABLES> 
-<text size="large"> 
-Purchase and sell back horses, buy horse tack, and customize your horse’s appearance. 
-</text> 
-<carousel> 
-<slide>{{:start:horseman_stables1.jpg?550}}</slide> 
-<slide>{{:start:horseman_stables2.jpg?550}}</slide> 
-</carousel> 
-  * <text size="large">Buy, sell and trade (owned) horses (can only sell back horse to the stable it was purchased)</text> 
-    * <text size="large">Anything that would be in your saddlebags when you trade an animal, also goes with the animal. Be sure to clear those bags before trading if you carry important items with you.</text> 
-  * <text size="large">Purchase saddles, saddlebags, stirrups, saddle horns, blankets, bedrolls, and other horse accessories.</text> 
-  * <text size="large">Edit Horse grooming options like manes and tails.</text> 
- 
-<tabbox HORSE BONDING> 
-<text size="large"> 
-Certain tasks done with your horse will increase your bonding and progress the horse’s overall acceleration, speed, stamina, and health. It will also increase the radius in which the horse will come to you when you whistle for it. Currently, the following actions increase horse bonding: 
-</text> 
-  * <text size="large">Brushing</text> 
-  * <text size="large">Feeding peppermint, hay, and sugar cube</text> 
-  * <text size="large">Applying horse cream</text> 
- 
-<text size="large"> 
-Additionally the more you ride your horse, ambiently, your horse bonding will also increase. 
-</text>  
- 
-</tabbox> 
-====Allowlisted Jobs:==== 
- 
-<text size="large"> 
-Many jobs require you to submit an in-character application. 
-</text> 
- 
-<text size="large"> 
-We have a vast judicial system (As vast as you can get for the frontier) in which you can get the role of an assistant attorney general to a full-fledged Marshal, there are many layers and jobs available in this field. Sheriffs are elected by the constituency of the location they decide to run in. Every character must select which jurisdiction they wish to register to vote at any telegram office. You can find more information on how to register for Sheriff elections by watching announcement channels, each position rotates every 2 months. For more information, follow the link below. 
-</text> 
- 
-<btn type="info" size="lg">[[https://twitchrp.com/redm-law/|Law Enforcement & Justice]]</btn> 
-====Housing & Businesses:==== 
-<text size="large"> 
-There are many properties available for purchase across the map. Available properties will be marked on your map.  Once purchased, you have the ability to give and use keys to the premises. Keep in mind the rarity it is to own property during these times. If it doesn't make sense for your character to own property, consider hotel rooms, as they were very popular forms of housing during the time period. Some housing options are equipped with private cooking areas, storage, and wardrobes. Facilities provided by all hotel rooms are a chest for storage and a wardrobe for storing clothing. 
-</text> 
- 
-<text size="large"> 
-If your character looks to run a business whether it be the best Saloon in the west, the biggest ranch around or aspiring a quaint and quiet life of running a general store, feel free to request a business application, describing the sort of business you wish to run, as well as the roleplay it can provide for others. More information on business ownership can be found following the link below. 
-</text> 
- 
-<btn type="info" size="lg">[[BUSINESS OWNER GUIDE|Business Owner Guide]]</btn> 
-====Illegal Activities:==== 
-<text size="large"> 
-There are a few illegal activities to take part in such as grave robbing and PvP crime including robbery. Post-relaunch, there will be a patch focused on the aspect of adding more criminal activities to boost the life of the server.  
-</text> 
- 
-<text size="large"> 
-We won't ruin too much for you, get on the server and connect with the right people and dive straight into the criminal life on the Frontier. More information on Criminal code can be found following the link below. 
-</text> 
- 
-<btn type="info" size="lg">[[CRIME RESOURCES|Crime Resources]]</btn> 
  • start/getting_started.1707783446.txt.gz
  • Last modified: 2024/02/13 00:17
  • by wucciee